Quest vs PC avatars in VRChat, explained
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VRChat runs on powerful PCs and on standalone headsets and phones, and avatars have to work on both. That’s why many avatars and outfits are sold as “PC only” or “PC + Quest”.
Two versions of one avatar
An avatar in VRChat can have a PC version and an Android version (used by Quest headsets and Android phones) uploaded to the same avatar. PC players see the PC version; Quest and phone players see the Android version. If there’s no version for their platform, they see a fallback or a simplified stand-in instead of your avatar.
So if your friends play on Quest or phone and you want them to see you, you need a Quest/Android version of your avatar and of the outfits on it.
Performance ranks
VRChat rates every avatar from Excellent to Very Poor based on things like polygon count, number of materials, bones and effects. Limits are much tighter on Quest and phones than on PC. By default, Quest and phone players don’t see avatars rated Very Poor for their platform.
You can see the rank in the VRChat SDK before uploading. VRChat’s performance ranking documentation has the exact limits.
Quest versions use simpler shaders
Android avatars can only use VRChat’s mobile shaders, so a Quest version usually looks simpler than the PC version (less glow, simpler hair and shading). That’s normal.
What to check before you buy
- Look for Quest対応 (“Quest compatible”) or “PC/Quest” in the listing. “PC専用” or “PC only” means there’s no Quest version.
- Check that the outfit also has a Quest version if you need one: a Quest-ready base with a PC-only outfit won’t give you a Quest-ready avatar.
- Outfits add polygons. A base that’s “Poor” on Quest can drop to “Very Poor” once dressed.
Our base pages show whether each base and outfit’s store page mentions a Quest version.